Back to Projects

Team Name:

Team Bossman


Team Members:


Evidence of Work

Walkitoff

Project Info

Team Bossman thumbnail

Team Name


Team Bossman


Team Members


6 members with unpublished profiles.

Project Description


We are gamifying exercise and give an incentive to move and be more healthy.


Data Story


We used data to justify the need for our app and to plot location data of activity locations.


Evidence of Work

Video

Homepage

Project Image

Team DataSets

GDC Reserves Geo Data

Description of Use Used to map reserve locations.

Data Set

participation in sport servey

Description of Use Used to show active participation in sport

Data Set

Ministry Of Health Anual Heath Survey

Description of Use Used to show the increase of Obesity

Data Set

Challenge Entries

Best Way to Promote Positive Mental Health

Best Way to Promote Positive Mental Health

Eligibility: Must use NZ data.

Go to Challenge | 13 teams have entered this challenge.

Best Creative Use Of Technology

Best Creative Use Of Technology

Eligibility: Must use NZ data.

Go to Challenge | 13 teams have entered this challenge.